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Advanced [show]


Gunter Ridley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green cloak and cross-gartered red stockings. He keeps his brown hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Gunter studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Gunter Ridley, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)8 (-1) 6 (-2)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Sardonyx (50 gp). Amber (40 gp). Red spinel (40 gp). Deep green spinel (40 gp).


Social Check DCs


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Weaver, Trym learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Debt. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Trym Watson, Male Human Rogue 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 15 (+2)18 (+4)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Smoky quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Quinton, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Gerard Quinton, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Blue quartz (6 gp). Moss agate (6 gp). Brown-green garnet (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with white lining and desert motifs. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Family. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Dustin Rowley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 17 (+3)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long brown beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Joker, Artistic, Logical. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Charles Blyth, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)15 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Tiger eye turquoise (11 gp). Alexandrite (200 gp). 1 Small steel mirror. 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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