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NPC Generator

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Advanced [show]


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Arnold Gresham, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Reynard Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Fighting, Passionate. Bonds: Enemies, Rich, Nature. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Tindall, Male Human Adept 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends.

Flaws: Racist, Selfish, Insane. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Frederick Kent, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)19 (+4)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Freshwater pearl (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, blue cloak. His blonde hair is greasy and uncared for. His green eyes peer out from beneath his top blue hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Selfish, Addict. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Norman Altham, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carnelian (70 gp).


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Military. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Everard Staurheim, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs

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