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NPC Generator

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Advanced [show]


Hubert Paxton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His auburn hair is still thick. His ears are large.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Hubert Paxton, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky black painted plate armor. He sports a long auburn beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Immigrant. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Ralf Tattersall, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 16 (+3)7 (-2)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Blue sapphire (1200 gp).


Social Check DCs


Ralf Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black cloak and cross-gartered tan stockings. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Ralf hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of dire rats

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Family, Enemies. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Ralf Dudley, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. Silver comb with moonstones (200 gp). Cloth of gold vestments (140 gp).


Social Check DCs


Diggory Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Diggory Rutland, Male Human Aristocrat 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 sp. Peridot (30 gp). Obsidian (16 gp).


Social Check DCs


Clerebold Reid, Male Human [Permalink]

Personal [hide]

Description: This northern man wears bulky tan painted plate armor. His clothes are grease stained in places. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Clerebold was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Poor, Immigrant, Attractive. Occupation: Painter

Voice: French accent

Attributes [hide]

Clerebold Reid, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 9 (-1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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