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Advanced [show]


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is thinning but still full. His green eyes peer out from beneath his deerstalker red hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Crown-heir job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Morton, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +6, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. Smoky quartz (60 gp). Amethyst (110 gp). Tourmaline (110 gp).


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Disease, Shy. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Ralf Shelley, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Jet (70 gp). White opal (1500 gp). Zircon (60 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Patrick Brixton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a black scarf. He sports a flattop hair cut. His eyes are likewise gray.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was always a brilliant, if unscrupulous mind. He has had some formal music training, and achieved minor success. Now he works as a music tutor during his time off.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Artistic, Justice, Logical. Flaws: Insane. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Patrick Brixton, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Chalcedony (70 gp). Bloodstone (70 gp). Moss agate (16 gp). Moss agate (16 gp).


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His hair is short and red. His eyes are likewise green.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Animals are drawn to him, and he is able to talk to them.

History: Wymar was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Assassin for hire.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a assassin and was forced into it by his family

Ideals: Artistic, Gifted, Impeccable. Bonds: Family, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Wymar Chester, Male Human Barbarian 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. Red-brown spinel (150 gp).


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Attractive, Religious. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Geoffrey Blythe, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 cp. 2 Tanglefoot bags.


Social Check DCs

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