Reynard Dudley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His black hair is cut short. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Map Maker in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Jasper (80 gp). Citrine (80 gp). Violet garnet (1000 gp). Star ruby (700 gp). 1 Minor magic item.
Kyle Sydney, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a faded coat and loose pants complete with Stetson hat. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Military. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (400 gp). Alexandrite (1200 gp). 1 Minor magic item.
Don Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with red stripes complete with hood. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His long white hair reaches down to his waist. His green eyes peer out from beneath his deerstalker yellow hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 100 pp. Red spinel (140 gp). Rock crystal (80 gp). Red-brown spinel (140 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. His black hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: A strong sense of loyalty to Human people; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Hematite (6 gp). Rhodochrosite (6 gp). Amethyst (70 gp).
Godfrey Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. His blonde hair is greasy and uncared for. His brown eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Bather profession.
History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Godfrey has worked very hard to control his curse. He became a Ruler soon after.
Motivation: Wants to open a new tavern; and to be a bather again
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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