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Advanced [show]


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown painted combat armor at almost all times. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Military. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Drogo Nibley, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 23000 sp.


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He has wavy silver hair. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Addict. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Ramsey, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp. Malachite (11 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Hunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly black, has prominent grey streaks. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his mother. Hunter was born on a far western mountains where he grew up under the tutelage of his mother, an expert Healer. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Nature, Adventurer, Immigrant. Occupation: Healer

Voice: Raspy

Attributes [hide]

Hunter Ramsey, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Frederick Royston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Bonds: Attractive, Religious, Nature, Poor. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Royston, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered nunchaku and tarnished scimitar as well. He keeps his golden hair in a pixie cut. His eyes are a pleasant gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Rich. Occupation: Carter

Voice: Whispers

Attributes [hide]

Trey Wallace, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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