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NPC Generator

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Advanced [show]


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his golden hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends.

Flaws: Shy. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Tim Marlee, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Cory Clive, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear pastel tank tops with black pants. He wears his brown hair up. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Insomniac. Bonds: Has a crush, Family, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Clive, Male Human Warlock 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 5 (-3)12 (+1)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Golden yellow topaz (900 gp).


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears black trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His long white hair reaches down to his waist. His ears are large.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a illithids raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insane, Racist. Bonds: Rich, Enemies. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Randal Nash, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Azurite (15 gp). Black opal (600 gp). Citrine (60 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and auburn with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His eyes are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Odo Wakefield, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his chestnut hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Don Lindsay, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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