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Advanced [show]


Frederick Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of death around his neck, and a axe on his belt. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small desert village. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Bonds: Slave, Nature. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Frederick Anderton, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Fire opal (700 gp). Amber (80 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict, Fearful. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: German accent

Attributes [hide]

Drogo Huxley, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Violet garnet (1200 gp). Tourmaline (80 gp). 2 Antitoxin. 4 Smokesticks. 3 Thunderstones.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Bertram Tickle, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears just a black suit. His blonde hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shipwright like his mother before him.

Motivation: Further expansion of business; and wants a kiss

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Everard Payton, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. Rhodochrosite (8 gp). Deep blue spinel (200 gp). Iolite (30 gp).


Social Check DCs


Geoffrey Dudley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean green cloak covering his clean studded leather. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Slave. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Dudley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 cp.


Social Check DCs

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