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NPC Generator

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Advanced [show]


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a white coat. His skin is also unnaturally pale. He keeps his long blonde hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Nature. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Bertram Adley, Male Human Bard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears an entirely blue suit with grey socks and a vest with buckled shoes. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the east. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to reunite with his old friends

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Adventurer, Job. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Merton, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adelard Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Server, who enjoyed hunting, Adelard was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Adelard Copeland, Male Human Commoner 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 9 (-1)17 (+3)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Jocelyn Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His chestnut hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Detective, but he got bored and became a Armorer. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Jocelyn Stanford, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, Slave. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Aldous Gentry, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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