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NPC Generator

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Advanced [show]


Miles Watson, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a fancy green suit. His clothes are grease stained in places. He sports a long brown beard, and similarly colored long hair. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Sensitive, Insane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Miles Watson, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rose (70 gp). Black pearl (500 gp). Aquamarine (500 gp). Alexandrite (500 gp).


Social Check DCs


Richard Davenport, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Richard Davenport, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a tan tunic with violet highlights, and long grey pants that bunch up around his shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Shoemaker business at a young age. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Terse. Bonds: Slave, Job. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Anthony Darby, Male Human Aristocrat 10
Medium (5'4") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a yellow suit, white shirt, and black tie. He wears a broad hat to hide his balding. He has brown eyes.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Gunter Spalding, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Obsidian (16 gp).


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly auburn, has prominent grey streaks. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was raised in a island tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and to clean up the streets

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Nature, Debt. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Roger Bradshaw, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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