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NPC Generator

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Advanced [show]


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his rapier always slung over his shoulder. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Shane Acton, Male Human Monk 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Black pearl (700 gp). Coral (150 gp).


Social Check DCs


Gerald Blackwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet clothing when he does not wear armor, and a wedding ring on his right hand. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: In love, Adventurer, Military. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Blackwood, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 18 (+4)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Raymond Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting green shirt and pants, he is not a threatening figure. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his son. Heartbroken, Raymond never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Job, In love. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Raymond Chester, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Glassblower. He carries with him a set of tridents, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Wymar Davenport, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Athletics +1, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Kimberley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears silk and lounges about seductively, and his gloved hand is found clutching a mace. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Percival was raised in a hard working conservative environment. He worked as a nervous Navigator and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new navigator responsibilities is difficult

Flaws: Insane. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Navigator

Voice: German accent

Attributes [hide]

Percival Kimberley, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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