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NPC Generator

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Advanced [show]


Gomory Easton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright silver hair and a scraggly beard. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gomory hails from a village terrorized by dire rats. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business; and to be a crown-heir again

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Gomory Easton, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 5000 sp.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His auburn hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Robert was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Robert Alton, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Pink pearl (50 gp). Brown-green garnet (50 gp). 1 Minor magic item.


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Ernest Wentworth, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Jet (120 gp). Eye agate (13 gp). Freshwater pearl (13 gp). Smoky quartz (20 gp).


Social Check DCs


Dean Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports violet clothing, slightly heavier than average wear. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Adventurer, Nature, Religious. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Dean Cotton, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Solid gold idol (200 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His hair is cut close to his head. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: Cory hails from a village terrorized by gnolls. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Persistence, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Cory Mitchell, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)5 (-3) 9 (-1)8 (-1)
Skills Athletics +5, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs

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