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NPC Generator

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Advanced [show]


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His auburn hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his mother. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

William Roscoe, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 3 Holy water. 1 Everburning torch.


Social Check DCs


Trey Yorke, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown, dusty cloak. He wears his red hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Trey's father didn't care for him much, and the feeling was mutual. Some 4 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, In love. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Trey Yorke, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Many orcs want him driven away; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Adventurer. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Theobald Hastings, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Byron, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Dyer.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Military. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Gunter Byron, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 6000 cp. Carnelian (20 gp). Golden pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Crown-heir. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Crown-heir, Theobald learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist. Bonds: Job, Has a crush, Family. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Theobald Kent, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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