Odo Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. His hair is blonde and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Odo studied abroad. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Kyle Emsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Kyle studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Gomory Shelby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears yellow trousers with grey and red striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His black hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 37000 sp. Rock crystal (50 gp). Jasper (50 gp). Citrine (50 gp). Sard (50 gp).
Robert England, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is slicked back into a classic pompadour. His eyes are violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Fighting, Impeccable. Bonds: Attractive, Military. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Wymar Shelley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. His hazel unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: Wymar was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Joker, Professionalism, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 2000 gp.
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