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NPC Generator

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Advanced [show]


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Fisher, Henry learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Secretive. Bonds: Nature, Job, Military. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Henry Myerscough, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics -1, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Jocelyn Redfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large blue jacket. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Gifted from a young age, Jocelyn studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Optimist, Pacifist, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Redfield, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 47000 sp.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a violet coat with grey slacks. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Trym Graeme, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Slave, Attractive. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Patrick Harlow, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Browning, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Emerald (800 gp). Banded agate (15 gp). Blue sapphire (800 gp).


Social Check DCs

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