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NPC Generator

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Advanced [show]


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up in a very large beehive style do. This violet eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. A gifted student he started as a Gardener, but he got bored and became a Stylist. He has set out to sabotage the competition.

Motivation: Human compassion; and expand his business

Ideals: Joker. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Heward Winterbourne, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a brown coat with black slacks. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Alex Harley, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a pastel costume with the symbols of magic on his torso. His left leg appears badly burned and disfigured. He wears a colorful flower in his blonde hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: Aldous was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Sensitive, Addict. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Aldous Harper, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Jocelyn Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a green vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His hair is short and golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Jocelyn was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Slave, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Jocelyn Enfield, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. Malachite (16 gp). Peridot (20 gp). Chrysoprase (20 gp).


Social Check DCs


Trym Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of death on his torso, and he perpetually has his falchion ready. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Trym Willoughby, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs

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