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NPC Generator

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Advanced [show]


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: Frederick hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Bonds: Immigrant, Job, Enemies, In love. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Frederick Ramsay, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple black line shooting up and back down. His hair is short and red. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Baker

Voice: German accent

Attributes [hide]

Bertram Mori, Male Human Warlock 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp.


Social Check DCs


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Lance Yardley, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Red spinel (120 gp). Golden pearl (120 gp). Hematite (13 gp). Sardonyx (30 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Justice. Flaws: Emotional. Bonds: Poor, Family, Job. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Kody Colby, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)4 (-3) 5 (-3)10 (+0)
Skills Insight -1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Reynard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His hair is brown and curly. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Deighton, Male Human Warlock 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 17 (+3)11 (+0)
Skills Athletics +2, Nature +6
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 700 gp. Alexandrite (500 gp). Star rose quartz (40 gp). Onyx (40 gp). Black star sapphire (900 gp).


Social Check DCs

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