Robert Browning, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His hair is auburn and very short. His brown eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: When he was but 7 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Flaws: Selfish, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Kody Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a white feathered hat and white clothes. He carries a battered nunchaku and tarnished kukri as well. His black hair is matted, messy, and big. His eyes are a pleasant amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Nature, Rich. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2900 sp.
Geoffrey Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk
Flaws: Racist, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp. 1 Crowbar.
Randal Hastings, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern man likes to wear black tank tops with brown pants. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Coral (70 gp). Malachite (15 gp). Deep blue spinel (1200 gp).
Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 6 years old his parents immigrated from the east. Anselm was born on a far eastern forest where he grew up under the tutelage of his father, an expert Map Maker. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Crown-heir; and he's in love
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush, Immigrant. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20000 cp.
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