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Advanced [show]


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and dresses like a well dressed Spice Merchant does. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Religious. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Lance Dayton, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Moss agate (14 gp).


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Servant. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Don will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Don Morton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Frederick Dayton, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, constantly wearing a pastel suit, blue shirt, and violet tie. His clothes are grease stained in places. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Mayor, who enjoyed hunting, Frederick was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Poor, Immigrant, Nature. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Frederick Dayton, Male Human Sorcerer 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly, Emotional, Insane. Bonds: Poor. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Peter Badger, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. Star rose quartz (60 gp). Black pearl (1300 gp). Azurite (16 gp).


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He has no hair. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Family, Rich. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Henry Gracey, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Tiger eye turquoise (8 gp). Alexandrite (700 gp). Violet garnet (700 gp).


Social Check DCs

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