Gomory Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His white hair has been sun bleached extensively. His fierce hazel eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south, but his parents moved at a very young age to the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist, Extrovert. Bonds: Attractive, Slave, Immigrant. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Lance Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has a small bristly mustache and wavy white hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: A 5'3" western man, he wears rags and sports a simple walking cane. He wears a deerstalker hat to cover his moderate length blonde hair. His fierce gray eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Optimist. Bonds: Poor, In love, Religious, Enemies. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3100 sp.
Alexandre Morton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy tan pantaloons and a black scarf. He has styled his silver hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Alexandre studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Has a crush, Debt. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 sp. Banded agate (5 gp). Rich purple corundum (600 gp).
Robert Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries longswords. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Robert studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
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