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NPC Generator

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Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. Shane was born on a far eastern island where he grew up under the tutelage of his father, an expert Laborer. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Shane Staurheim, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 4000 sp. Moss agate (5 gp). Lapis lazuli (5 gp).


Social Check DCs


Trey Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trey was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Barrister for hire.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Insane, Shy, Racist, Impulsive. Bonds: Job. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Westbrook, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a lance on his belt. He carries a battered sickle and tarnished lance as well. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Arnold hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Browning, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Chad Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Artistic, Fighting, Gifted. Flaws: Antagonistic. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Chad Yeardley, Male Human Druid 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 30000 cp. Chalcedony (30 gp). Amethyst (80 gp). Black pearl (500 gp).


Social Check DCs


Heward Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Heward Ramsay, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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