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Advanced [show]


Balimaar Bing, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple brown robe with green stripes complete with hood. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Balimaar Bing, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)11 (+0) 6 (-2)15 (+2)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kody Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Sage. His auburn hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Kody studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and to be a marshal again

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Job, Military. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Kody Clapham, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Heward Van Es, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey costume with the symbols of death on his torso. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heward was raised in a hard working conservative environment. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He inherited the family business which he has now maintained for 9 years.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Bonds: Job, Family, Rich. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Heward Van Es, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length golden hair. His violet unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 8 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Military, Job, Enemies. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Manfred Cholmondeley, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Gerald Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a flail. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Religious. Occupation: Server

Voice: Indian accent

Attributes [hide]

Gerald Clinton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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