Gunter Langston, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light pastel in addition to tight pants. He is muscular with a powerful set of arms. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He struck the Unemployed job and began his own company from there.
Motivation: He's in love; and to be a doctor again
Flaws: Insomniac, Insane, Secretive. Bonds: Nature, Job, Has a crush. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Richard Barton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in dagger use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and a deep hatred of dire rats
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item.
Dustin Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of men and trembles around them
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Nature. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Jocelyn Haley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and curly. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with music.
History: Jocelyn was raised in a hard working conservative environment. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Miner soon after.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Black pearl (1400 gp). 1 Superior lock. 1 Backpack.
Nicholas Blyth, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length brown hair. He has several tiny ruby earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Impulsive, Lazy. Bonds: Attractive, Rich, Military, Slave. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp.
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