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Lance Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Crown-heir, but he got bored and became a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and expand his business

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Lance Anderton, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Amethyst (130 gp). Lapis lazuli (15 gp). Peridot (50 gp).


Social Check DCs


Heward Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To share knowledge with the world; and revenge

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Heward Breeden, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Red spinel (60 gp). Hematite (11 gp). Sardonyx (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Doctor, Guy learned a great deal about his father's area of expertise. He worked as a nervous Doctor and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Job. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Yorke, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)16 (+3) 18 (+4)13 (+1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Goblin, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 40000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Hunter, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Nature. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Clare, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1500 sp.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a green scarf. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Clerebold Acton, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Hematite (14 gp).


Social Check DCs

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