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NPC Generator

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Advanced [show]


Percival Palomarez, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He became a Fletcher soon after.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Percival Palomarez, Male Human Barbarian 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5

Possessions: Jade (60 gp). Violet garnet (800 gp). Rhodochrosite (15 gp). Moss agate (15 gp).


Social Check DCs


Hugh Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large grey jacket. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and expand his business

Ideals: Gifted, Fighting. Bonds: Job, Rich. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Ansley, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. Iolite (80 gp). Blue quartz (6 gp). Chrysoberyl (110 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Don Kinsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Insane. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Don Kinsley, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 6000 sp. Zircon (80 gp).


Social Check DCs


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Roger hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Family, Enemies. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Roger Stafford, Male Human Sorcerer 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His golden hair is unkempt and raggedy. His eyes are likewise brown.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Guy was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Guy Dayton, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (130 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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