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NPC Generator

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Advanced [show]


Diggory Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Diggory was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a sailor again

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Diggory Alton, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 31000 sp. Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Robert Vance, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is long and red with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Optimist, Logical. Bonds: Family, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Robert Vance, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)5 (-3) 14 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Family. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Shane Dayton, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his small tan hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Trym was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Religious. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Trym Stanton, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Anthony Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a green and white handkerchief worn on his right side. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Joker, Philantrophist. Flaws: Shy, Depressed. Bonds: Nature. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Anthony Copeland, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Sleight of Hand +7, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Large well-done wool tapestry (500 gp).


Social Check DCs

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