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Advanced [show]


Frederick Langston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He has done his best to style his red hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Terse. Bonds: Rich, Nature. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Langston, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. Amethyst (90 gp). 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Robert Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has dedicated himself to building a better trade route.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Robert Crawford, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Thornton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light white in addition to tight pants. He sports a long auburn beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kody's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Family, Poor. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Kody Thornton, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills History +5, Insight +7
Senses Passive Perception 14
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has a long golden beard with little hanging trinkets. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He's looking for his big break.

Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Dayton, Male Human Monk 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a green suit, white shirt, and tan tie. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Enemies, Family, Religious. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Anselm Atterton, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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