Kody Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his black robe and has his warhammer always slung over his shoulder. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Black opal (400 gp). Coral (130 gp). Chalcedony (70 gp). Deep green spinel (130 gp). 1 Minor magic item.
Raymond Kensley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp.
Gerald Clifford, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a red coat with green slacks. His white hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.
Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Gerald studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Gifted. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 17 (+3) | 19 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +6
Possessions: 800 gp.
Drogo Yardley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey costume with the symbols of the sun god on his torso, and a wedding ring on his left hand. His hair is short and golden. His eyes are a pleasant amber.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. He has never given up on his singing dream.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic, Fighting. Bonds: In love, Adventurer, Immigrant. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Hugh Prescott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. He wears an eyepatch.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the west to a Ruler, Hugh learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Many giants want him driven away.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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