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NPC Generator

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Advanced [show]


Bernard Copeland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: Born in the south to a Interpreter, Bernard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Copeland, Male Human Fighter 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Rose (40 gp).


Social Check DCs


Arnold Kinsley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears his golden hair up. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Arnold Kinsley, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Carpenter does. His black hair is smooth and relatively long. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: Geoffrey was raised in a hard working conservative environment. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Job, Attractive, Military. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Geoffrey Eastoft, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp.


Social Check DCs


Robert Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Blacksmith does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is unkempt and raggedy. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Robert was raised in a hard working conservative environment. His childhood dream was to be a Priest, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, In love. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Robert Harrington, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his golden hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Arnold was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Flaws: Emotional. Bonds: Rich, Job, Religious, Has a crush. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Arnold Nash, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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