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Advanced [show]


Rolf Sutherland, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is wearing a long, brown, dusty cloak. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Artistic, Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Rolf Sutherland, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Rolf Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a small bristly mustache and wavy silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Enemies, Family. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Rolf Hallewell, Male Human Sorcerer 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Lapis lazuli (12 gp). Golden pearl (130 gp). Sardonyx (40 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is thinning but still full. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Antagonistic, Insane, Racist. Bonds: Family, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Odo Fidget, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Antitoxin.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: Wants a kiss; and he has a crush on the local gardener

Flaws: Mundane. Bonds: Military, Religious, Family, Has a crush. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Bertram Rutland, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: Wymar was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Enemies. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Wymar Payton, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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