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Advanced [show]


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Gifted. Bonds: Poor, Attractive. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Theodoric Hackney, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anthony Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Anthony Kitchur, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Malachite (12 gp).


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in black turtlenecks beneath a grey coat with red slacks. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Flaws: Ugly, Insomniac, Racist. Bonds: Enemies, Poor. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Gomory Middleton, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 3 Antitoxin. 2 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


William Bristol, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with dancing.

History: The child of western immigrants he idolized his father. A gifted student he started as a Bricklayer, but he got bored and became a Brewer. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

William Bristol, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Alchemist’s fire. 4 Holy water. 4 Antitoxin.


Social Check DCs


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light tan in addition to tight pants. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Theodoric Blankley, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. White opal (800 gp). Jet (90 gp). 3 Smokesticks.


Social Check DCs

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