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NPC Generator

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Advanced [show]


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His hair is auburn, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with singing.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants to get laid; and revenge

Ideals: Artistic. Bonds: Poor, Attractive, Family, Enemies, Has a crush. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Merton, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Emerald (1400 gp). White opal (1400 gp). Hematite (16 gp). Fire opal (1400 gp).


Social Check DCs


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He keeps his long black hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Hadley, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. With bright brown hair and a scraggly beard. His eyes are amber and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Military, Nature. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Springfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Silver pearl (60 gp). Peridot (80 gp).


Social Check DCs


Guy Clive, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Locksmith, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Has a crush. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Clive, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Lapis lazuli (4 gp). Jet (150 gp). Hematite (4 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Manfred Charlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey shirt with thin pastel vertical stripes and black pants. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Poor, Military. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Charlton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2300 sp. Sard (20 gp). Lapis lazuli (15 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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