Rolf Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has a small bristly mustache and wavy red hair. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Ugly, Sensitive. Bonds: Adventurer, Nature, Rich. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Shane Merton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His golden hair and beard is wavy and long. He has a dull look in his violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Attractive, Religious. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Holy water. 1 Everburning torch. 2 Alchemist’s fire.
Ernest Clinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Spice Merchant. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Bonds: Adventurer, Attractive, Job, Immigrant, Rich. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Rich purple corundum (600 gp). 1 Minor magic item.
Jocelyn Ashley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. He has wavy white hair. His eyes are amber and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a cartwright again
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Job, Military. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1900 gp. Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.
Don Marleigh, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears green cloth garments or leather armor. He is an epitome of beauty. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (500 gp). Golden pearl (40 gp).
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