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NPC Generator

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Advanced [show]


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Kyle was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Flaws: Racist, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Kyle Birkenhead, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Iolite (60 gp). White opal (1600 gp). Hematite (4 gp).


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are gray and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Cory was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family, Job. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Cory Charlton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp.


Social Check DCs


William Digby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey tunic with red highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. This blue eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor, Nature. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

William Digby, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. 1 Small steel mirror. 1 Average lock.


Social Check DCs


Bertram Sutherland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Logical. Bonds: Poor, Family. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Bertram Sutherland, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears green trousers with tan and black striped suspenders. He wears various colorful collared shirts. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Antagonistic. Bonds: Military, Adventurer. Occupation: Server

Voice: Posh accent

Attributes [hide]

Gunter Thackeray, Male Human Fighter 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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