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NPC Generator

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Advanced [show]


Nicholas Rutland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tan painted combat armor at almost all times. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Rutland, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He uses divination through singing.

History: He got into the Navigator business at a young age. There was a wharf not far from home where he often wandered off to fish. He has worked as a Navigator like his father before him.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Robert Woods, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Everburning torch. 3 Thunderstones.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He keeps his long chestnut hair kept up in a rat tail. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Secretive, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Gomory Copeland, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)17 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Reynard Nash, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He keeps his brown hair in a pixie cut. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Don Northcott, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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