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Advanced [show]


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. He has moderate length silver hair. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kyle was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Guardian, Job. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Kyle Garrick, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His brown hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Diggory will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Slave, Job, Enemies. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Diggory Everly, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, white cloak. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He was raised in a island tribe. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Nature, Rich. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Gerard Cornish, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 6 (-2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Red garnet (50 gp). Eye agate (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy white pantaloons and a red scarf. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently the stress of being a Bounty Hunter has made it difficult for him to sleep.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Chad Darlington, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 6 (-2)9 (-1)
Skills Arcana +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Robert Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Ugly, Terse, Hedonist. Bonds: Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Robert Westcott, Male Human Cleric 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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