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NPC Generator

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Advanced [show]


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Langdon, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 sp. Citrine (70 gp). Lapis lazuli (14 gp). 1 Half-Plate.


Social Check DCs


Cory Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey deerstalker hat and grey clothes. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Shy, PTSD. Bonds: Enemies, Nature. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Cory Burton, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in black turtlenecks beneath a brown coat with tan slacks. He has a long red beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the large cave and found the beat up trident and armor he uses now. He has never given up on his poetry dream.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Passionate, Justice, Artistic. Flaws: Fearful. Bonds: Nature. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Kyle Shelly, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 7000 cp.


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a yellow and white robe with the hood down. His golden hair and beard is wavy and long. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: Eccentric and domineering, Guy will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Ruler for hire.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Extrovert, Optimist, Fighting. Bonds: Poor, Job. Occupation: Ruler

Voice: American accent

Attributes [hide]

Guy Bentham, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)6 (-2) 12 (+1)16 (+3)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Patrick Reid, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Patrick Reid, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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