Roland Tatum, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He has no hair. He has gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: Roland was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He became a Dyer soon after.
Motivation: He has a crush on the local Adventurer; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Has a crush. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 pp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Climber’s kit.
Godfrey Acton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and curly. His eyes are violet and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Godfrey studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Disciplined, Gifted, Philantrophist. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Amber (130 gp). Bloodstone (30 gp). Rhodochrosite (11 gp).
Anthony Snowdon, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His silver hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich southern family. A gifted student he started as a Assassin, but he got bored and became a Slave Trader. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and wants to raise his children well
Ideals: Professionalism. Bonds: Rich, Attractive, Job, Immigrant, Family. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Lewis Badger, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a worn and beaten armor. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Family. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gerard Rodney, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Healer. He is physically well-built. His hair is chestnut and curly. His eyes, though not visible through his cowl, are brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He then took over the family business and is one of the better Healer for hire.
Motivation: Wants to open a new tavern; and to be a shoemaker again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Everburning torch. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
