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Advanced [show]


Gerald Moreno, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his chestnut hair. His violet eyes peer out from beneath his top black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Painter, Gerald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Carter again.

Bonds: Attractive, Adventurer, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Moreno, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (15 gp). Zircon (60 gp).


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a green vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is cut jaggedly and amateurishly. He has hazel eyes and a green hat with a brown feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Diggory hails from a village terrorized by giants. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Enemies, Nature. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Tinley, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his chestnut hair. His brown eyes peer out from beneath his feathered red hat.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: When he was but 8 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Quinton, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. 7 Acid flasks. 3 Antitoxin.


Social Check DCs


Kody Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He has styled his black hair well, parting it to the right. His eyes are likewise gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Passionate, Philantrophist. Bonds: Nature, Slave. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Kody Snape, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His hair is brown and curly. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Entrepeneur, Athletic. Flaws: Depressed. Bonds: Nature. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Henry Darby, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Golden pearl (40 gp). Golden yellow topaz (700 gp). Citrine (50 gp).


Social Check DCs

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