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NPC Generator

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Advanced [show]


Roland Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey top hat and grey clothes. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast mountains. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Athletic, Joker. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Stanton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with brown slacks. He has silver hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the north. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 2 years.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Wymar Cromwell, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 16 (+3)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Chrysoprase (50 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp).


Social Check DCs


Frederick Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a red poncho over his likewise colored trousers and shirt. He has a very tight haircut. His eyes are green and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Adventurer, who enjoyed hunting, Frederick was taken on many hunting expeditions. When Frederick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Greedy. Bonds: Nature, Military. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Frederick Rodney, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 17000 cp. Malachite (16 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: The child of a Jeweler, who enjoyed hunting, Bertram was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Bertram Dumph, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Holton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered sai and tarnished mace as well. His black hair has been sun bleached extensively. He has blue eyes and a tan hat with a violet feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Norman Holton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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