Cory Budd, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Selfish, Hedonist, Racist. Bonds: Mentor. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. White opal (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Cory Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair up. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Emerald (400 gp).
Ralf Yardley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his green robe and has his quarterstaff always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Has a crush, Adventurer, Mentor, Job. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 50 pp.
Wymar Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His eyes are brown and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Wants to open a new tavern; and to pay off his debts
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Debt. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. White pearl (80 gp).
Adelard Nash, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered bastard sword and tarnished sword as well. His hair is long and white with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: A rival would like him out of the picture; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Lazy. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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