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NPC Generator

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Advanced [show]


Arnold Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. He wears a colorful flower in his brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Arnold Winchester, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 3 (-4)18 (+4)
Skills Nature +1, Survival -2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a violet low-cut shirt, and a feathered hat upon his head. His skin is fair and his fingers are delicate and long. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gilbert was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Gilbert Addington, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Bonds: Poor, Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Diggory Cornish, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Red-brown spinel (160 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Blue quartz (8 gp).


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Adventurer, but he was a colossal failure. He has achieved small success as a Barkeep.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Shy, Addict. Bonds: Mentor, Job, Adventurer. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Godfrey Hayhurst, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3 Holy water.


Social Check DCs


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and he perpetually has his flail ready. His tied-back hair is white. He has a dull look in his gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Opinionated, Gifted. Flaws: Emotional, Ugly. Bonds: Rich. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Mitchell, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2900 sp. 1 Superior lock. 1 Superior lock.


Social Check DCs

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