William Tyndall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and golden with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Detective like his mother before him.
Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found
Flaws: Shy, Racist. Bonds: Rich, Family, Job. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
Rolf Haley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Antagonistic, Depressed. Bonds: Adventurer, Rich, Job. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Anselm Van Es, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown broad hat and brown clothes, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. His eyes are amber and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Cook, but he was a colossal failure. He has achieved small success as a Courier.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Secretive. Bonds: Military, Job. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp.
Aldous Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Aldous was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To clean up the streets.
Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 17000 cp.
William Stansfield, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His chestnut hair is slicked back into a classic pompadour. He has amber eyes and a blue hat with a black feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Rose (20 gp). Lapis lazuli (13 gp). Jade (100 gp). Malachite (13 gp).
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