Norman Altham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He very much looks the part of a Brewer. He has a hunchback. His red hair is long and unkept. His eyes are gray.
Personality: He is calm most of the time but flees social interaction. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a forest tribe. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Brewer like his father before him.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Flaws: Ugly, Shy, Hedonist. Bonds: Job, Nature. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
Diggory Wesley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears tattered old clothes. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 20 pp. Malachite (10 gp). Bloodstone (70 gp). Brown-green garnet (100 gp). 1 Simple lock. 1 Magnifying glass. 1 Average lock. 1 Masterwork Artisan’s tools.
Gerald Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. This amber eyed westerner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies, Poor. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Chad Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This western man has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally
Flaws: Racist, Insane. Bonds: Poor, Immigrant, Slave. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Roland Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. His blonde hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mayor, but he was a colossal failure. He has worked as a Bellfounder like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist. Bonds: Religious, Military, Job. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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