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NPC Generator

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Advanced [show]


Alex Cason, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his red robe and has his axe always slung over his shoulder. His tied-back hair is white. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He became a Seamstress soon after.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Alex Cason, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Sard (40 gp). Violet garnet (1200 gp).


Social Check DCs


Guy Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Guy Langdon, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Justice. Bonds: Attractive, Enemies, Mentor. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Beitz, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 15 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Terran, Aquan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Asheton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown small hat and brown clothes. His silver hair is cut short. He has gleaming, smiling brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against giants

Flaws: Antagonistic, Impulsive. Bonds: Family, Adventurer, Enemies. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Dustin Asheton, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a ruler and was forced into it by his family

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Enfield, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Superior lock.


Social Check DCs

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