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Advanced [show]


Hunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in white turtlenecks beneath a brown coat with green slacks. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Carlyle, Male Human Druid 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. Golden pearl (80 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has golden hair. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Norton, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a worn and beaten armor. His tied-back hair is blonde. His eyes are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the west, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Racist. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Gunter Badger, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)7 (-2) 7 (-2)7 (-2)
Skills Intimidation +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Gold dragon comb with red garnet eye (300 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and tends to wear a green poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Job, Nature, Adventurer. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Shelly, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Anselm Brent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Gifted from a young age, Anselm studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has dedicated himself to building a better world.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Anselm Brent, Male Human Wizard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 30000 cp. Black opal (700 gp). Fiery yellow corundum (700 gp). Moss agate (14 gp).


Social Check DCs

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