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Advanced [show]


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Guy Compton, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. This gray eyed easterner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His father raised him in a mountain cabin. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Bonds: Attractive, Family, Nature, Has a crush. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Manfred Milton, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


William Stansfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greataxe. He has styled his black hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Sensitive, Addict. Bonds: Mentor, Job. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

William Stansfield, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 19 (+4)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4 Holy water.


Social Check DCs


Norman Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his pickaxe. He is physically well-built. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Norman Harlan, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Tanglefoot bags. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


William Rutherford, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears dark leathers with embroidery. His hair is white, silky, and of moderate length. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Terse, Shy. Bonds: Attractive. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

William Rutherford, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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