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NPC Generator

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Advanced [show]


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a red and grey handkerchief worn on his left side. He keeps his long silver hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Tim studied abroad. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Guard for hire.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Artistic, Gifted. Bonds: Job, Slave. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Tim Hailey, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 15000 sp.


Social Check DCs


Lance Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered bastard sword and tarnished rapier as well. He has moderate length chestnut hair. His eyes are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. Lance was born on a far eastern desert where he grew up under the tutelage of his father, an expert Knight. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Terse. Bonds: Nature, Immigrant. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Bradshaw, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. Obsidian (4 gp). Golden pearl (120 gp). Jade (120 gp). Emerald (600 gp).


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His moppish red hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father; and doesn't want to be a brewer and was forced into it by his family

Ideals: Impeccable, Justice. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Bertram Barton, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dean Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears tan cloth garments or leather armor. His golden hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Bonds: Poor, Adventurer, Guardian. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Dean Oakes, Male Human Rogue 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Alexandrite (500 gp). Black star sapphire (400 gp). Sard (30 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a red costume with the symbols of magic on his torso. His brown hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Ugly. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Merton, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4

Possessions: 8000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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