Odo Lindsey, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His golden hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a goblins raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Insomniac, Disease. Bonds: Attractive, Enemies, Military, Family. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Rolf Graham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His right leg appears badly burned and disfigured. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.
History: He is a Deep Scion in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp. Silver pearl (140 gp). Amethyst (140 gp).
Gilbert Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His blonde hair is long and unkept. His eyes are hazel and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Justin Preston, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. His brown eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Rich, Enemies, Family. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Hunter Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin white vertical stripes and blue pants, and he perpetually has his morningstar ready. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: Hunter was born in the north. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Professionalism, Persistence. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Simple lock. 1 Masterwork manacles. 1 Masterwork manacles.
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