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NPC Generator

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Advanced [show]


Lewis Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a grey poncho over his likewise colored trousers and shirt and is in decent physical shape. He has done his best to style his auburn hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Insane, Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Clayden, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in white turtlenecks beneath a blue coat with black slacks. He has moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many giants want him driven away; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Enemies. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gunter Ainsworth, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2500 sp. 1 Banded mail.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Percival Ashley, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Depressed, Mundane. Bonds: Enemies, Military. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Heward Tattersall, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His black hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his mother. A freak accident while working with his Brewer mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Springfield, Male Human Barbarian 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 7000 sp. Red-brown spinel (140 gp). Black star sapphire (1400 gp). Bloodstone (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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